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Mathline: The Geometry of Bicycle Designs
Investigate how triangles can be used to design bicycles.
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Scientific American Frontiers: Future Car: Model Car Design
Design and build a model car with performance and efficiency in mind.
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Mathline: Patterns and Weaving
Discover how quadratic equations and mathematical patterns are used in weaving.
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Scientific American Frontiers: International Design Contest
Learn the value of cooperation in the creative process.
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Mathline: Using Symmetry to Create Corporate Logos
Recognize different types of symmetry and incorporate them into logo designs.
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Scientific America Frontiers: Flying High: Cockpit Confusion
Gain an understanding of the physics of flight and Investigate the role of design and technology on aviation.
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Scientific American Frontiers: Science Italian Style: Renaissance Machines
Explore fifteenth-century technology through the inventive machines of Renaissance engineers Brunelleschi and Leonardo da Vinci.
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Arthur: Renovate A Room
Students redecorate their bedrooms.
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Big Apple History: Plan A Park
Use the vision, planning, and building of New York City's Central Park as inspiration to design a public park or space.
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NOVA: Scaling the Pyramids
Build a scale model of the Great Pyramid.
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Zoom: Flinker
Design an object that neither floats or sinks, but remains suspended in water.
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NOVA: Voyage of Doom
Design and construct a cofferdam.
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Scientific American Frontiers: Will Robots Take Over?
Design a soft landing for an uncooked egg by constructing a cushion that will prevent the egg from breaking when dropped.
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Scientific American Frontiers: Games Machines Play: Rube Goldberg Challenge
Use your creativity to build a contraption in the style of Rube Goldberg.
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Off the Map: Visionary Inventions
Explore the relationship between invention and art.
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Art in the Twenty-First Century: Identity: Maya Lin
Develop an understanding of memorials and monuments inspired by an examination of Maya Lin's monuments and land art.
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Great Lodges: Design Your Own Park and Lodge
Research natural resources native to your state and design a park with a lodge and recreational areas using locally-sourced building materials.
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George Shrinks: What Can You Make?
Create an invention.
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Secrets of the Dead: To Build A Bridge
Explore the different facets that must be considered to design and construct a bridge, including materials, design, and ethical concerns.
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Arthur: Making Shapes
Create greeting cards by using different shapes.
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Scientific American Frontiers: Expedition Panama: Rat Soup
Examine the engineering and geographical context of the Panama Canal.
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Art in the Twenty-First Century: Consumption: Andrea Zittel
Consider the concepts of "necessary" and "sufficient" through an examination of Zittel's work.
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NOVA: The Day the Earth Shook
Explore structural engineering through three design challenges.
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Hans Hoffman: Color in 3-D: A Nature Design Project
Create a two-dimensional design with three-dimensional color and a fractured picture plane.
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History Detectives: Inventions
Design an invention in a simulated business atmosphere.
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The New Heroes: Innovation for Good
Determine the difference between innovation, creativity, and invention and present ideas for a "virtual innovation for the good" to the class
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American Experience: The Wizard of Photography
George Eastman's innovations serve as a lens through which to learn about the history of photography and its role in society.
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Mister Rogers' Neighborhood: How People Make Things
Explore how everyday objects such as sneakers, wagons, plates, construction paper, crayons, and fortune cookies are made in factories.
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ZOOM: Keep-a-Cube
Build an ice box.
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ZOOM: Roller Coaster
Build a roller coaster that will make a marble loop-de-loop.
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American Experience: Edison's Miracle of Light
Develop an awareness of the process by which everyday machines are invented, patented, produced, marketed, and sold.
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Art in the Twenty-First Century: Consumption: Mel Chin
Gain a greater understanding of the concepts of consumption and self-sufficiency through the contemporary art of Mel Chin.
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1900 House: Living Without Technology
Identify modern conveniences and attempt to live without them for a twenty-four-hour period.
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Don't Buy It: Design Your Own Cereal Box
Gain insight into marketing messages and promotional ploys.
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Scientific American Frontiers: Science 911: Car Crash Testing
Investigate what happens in a two-car collision.
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Scientific American Frontiers: Science of Special Effects
Students use a video camera to create their own examples of animated movement
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Children's Hospital: Read That Label
Become an informed, health-conscious consumer by using the product label as a tool to improve purchasing decisions.
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Great Lodges: Wildflower Lampshades
Capture the feeling of pride and care for a national landmark, Mount Ranier National Park, through research of area flora and recreation of a traditional decorative art.
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Scientific American Frontiers: The Intimate Machine: Making Faces
Relate facial features and expressions to emotions.
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NOVA: Killer Quake!
Become aware of the considerations involved in constructing an earthquake-proof building.
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NOVA: Lost on Everest
Determine how a variety of common fabrics protect against cold temperatures.
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NOVA: Secrets of Lost Empires: Construct an Aqueduct
Identify the engineering details necessary for building an aqueduct.
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Ken Burns American Stories: Brooklyn Bridge
Look at the historical and political context in which the Brooklyn Bridge was constructed, and see how the bridge inspires those who cross the bridge or view it from afar.
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American Experience: Chicago: City of the Century
Reflect on Chicago's settlement movement and create an updated version of the Court of Honor from the 1893 World's Columbian Exposition.
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Arthur: Sign Design
Practice basic sign language.
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Innovation: Find Yourself with Global Positioning
Use new technologies to create a three-dimensional model of your community.
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American Experience WayBack: Flight
Follow the history of aviation innovation through stories of flight pioneers.
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American Experience WayBack: Technology 1900
Discover what technologies were available to kids in 1900, what they were most excited about, and how they thought life would change in the twentieth century.
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American Experience WayBack: The Future for Teachers and Parents
Look to the future from the perspective of the 1950s.
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POV: Freedom Machines: Technology Transforming Lives
Learn about assistive technologies.
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Off the Map: Exquisite Trash
Consider ways to turn everyday trash into something special.
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The New Heroes: Bringing the Future to the People
Explore the frontiers of technology through the work of innovators in developing countries.
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Africa: African Arts And Music
Survey art and music from the diverse regions of Africa.
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Building Big: The Dam Challenge
Make engineering decisions regarding the fate of four dams.
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Building Big: The Tunnel Challenge
Face challenges digging tunnels in three different situations.
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Building Big: The Skyscraper Challenge
Investigate and remedy three different skyscraper emergencies.
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Mysteries Of Deep Space: SETI and the Search for New Homes in Space
Investigate the possibility of intelligent life in the universe and create a model for space travel.
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Scientific American Frontiers: Nordic Sagas: Viking Ships
Gain familiarity with the technological innovations of Viking ship design and build a model.
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Scientific American Frontiers: The New Zoos: Return to the Wild
Learn what what new zoos can do to help ensure the survival of wild animals.
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The Democracy Project: Citizenship City
Gain awareness of the importance of local government and the ability of citizens to positively influence their community.
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The Democracy Project: Painting Presidential Portraits
Recognize the duties and powers of the American presidency.
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The Democracy Project: Tasty Mapping
Become familiar with the location of local government buildings and city landmarks and produce an edible map.
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ZOOM: Snowflake
Make a snowflake.
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Beyond Brown: Funding "Great" Schools For All in America
Gain awareness of school inequities and equal educational opportunities through research, critical thinking, and class discussion.
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Tutu and Franklin: A Journey To Peace
Cultivate techniques for active listening through a discussion of race inspired by the film.
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American Field Guide: Landfills
Design an environmentally-sustainable solid waste management plan that presents an alternative to landfills.
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Mathline: Tiling the Plaza
Use pattern blocks to create a tessellation.
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American Family: Murals
Learn the history of mural making, explore symbolism, and then create a mural.
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American Family: Multimedia Storytelling
Strengthen communication skills through multimedia storytelling
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Scientific American Frontiers: Oasis of the Ancestors
Investigate how the ancient people of the Middle East shared ideas and information through hieroglyphics.
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Great Lodges: Navajo Sand Paintings
Develop an understanding of the cultural and symbolic significance of Native American sand painting.
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Great Lodges: You Be the Tour Guide
Research the natural features and geography in and around Zion National Park, Bryce National Park, and the North Rim of the Grand Canyon.
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American Experience: Coney Island
Learn about Coney Island through the examination of historic photographs.
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Ken Burns American Stories: A Look at Thomas Hart Benton
Discover "Americana in art" through Benton's murals.
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Dragonfly TV: Yo-Yos
Investigate the science and design of yo-yos.
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American Experience: New York: The Center of the World—Civics
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Building Big: Columns
Discover how columns support weight through experiments.
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Innovation: Build the Tallest Building
Design and construct a model of the word's tallest building.
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American Valor: In the Community: Honoring Those Among Us
Consider public service and civic responsibility.
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American Experience WayBack: Presidents: The Secret History
A look at American presidential history through colorful anecdotes and little-known facts..
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They Made America: Gamblers
Investigate the influence of three twentieth-century innovators on shaping America.
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ZOOM: Tall, Sturdy Building
Think like an engineer and build a sturdy skyscraper.
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Wonders Of The African World: Create Your Own Adinkra Cloth!
Create designs to tell a story.
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American Experience: The Man Behind Hitler—Psychology
Examine what makes propaganda effective.
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Heaven on Earth: Socialism and Marxism in the Industrial Revolution
Become familiarized with the ideas that shaped socialism and Marxism in the 19th century.
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Empires: Egypt's Golden Empire: Architectural Marvels
Study the structural and cultural significance of pyramids, temples, and obelisks.
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The U.S.-Mexican War: Creating a Memorial
Gain a better understanding of the components of a war memorial.
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How Art Made the World: Art, Advertising and Propaganda
An introduction to "the art of persuasion" through image analysis of advertising and political campaigns.
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Art in the Twenty-First Century: Spirituality: James Turrell
Explore the concept of light as metaphor in James Turrell's art. Experiment with capturing and utilizing light to create a spiritual experience in art and architecture.
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History Detectives: Home Sweet Home
Use architecture as inspiration and a means to learn about your town's history.
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Empires: The Roman Empire in the First Century: Technology and Medicine
Students learn about Roman architecture, technology, and medicine, and become "teachers for a day" to share their new knowledge with their classmates.
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Big Apple History: Find the Tallest
Review the "Skyscraper Wars" that occurred in New York City from the 1920s to the early 1930s. Compare images of tall buildings locally from 1900 to 1990 to consider what they tell about the town's history
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Building Big: Geodesic Dome
Explore different types of supports and the forces that act upon them.
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Building Big: Local Wonders
Investigate local structures through interesting stories. Describe the structures' appearance, uniqueness, and historical or social impact on the community.
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Building Big: The Dome Challenge
Solve design challenges by building the right type dome.
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Great Performances: A Musical Place & Space
Research the creation of the Los Angeles Philharmonic's Walt Disney Concert Hall, designed by Frank Gehry.
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History Detectives: It's Not Conjecture, Look! It's Architecture!
Identify architectural details and connect architecture with history and culture.
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Forever Wild? Geodesic Domes
Engage in mathematics and geometry through the construction of a geodesic dome.
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American Family: Community Journals
Develop their observational and analytical skills through journal observations.