Roller Coaster Designer
By Jennifer Rodriguez, February 27, 2017
- Elementary School
- Product Design
Students will be able to identify the possible designs of a roller coaster.
Students will take on the role of an amusement park ride designer.
Students will design a roller coaster with given materials.
Prior to the design challenge the students should learn about position of an object, relativity of objects, push and pull, inclined planes, ramps, slides and force.
Watch a YouTube video of a roller coaster ride.
Tell about a time they went on a roller coaster.The Lesson: Background Knowledge: Day One: Begin to build background knowledge by completing class of Simon Says. Play the game with modified directions, where the students are sitting up and down or moving objects on their desk. After the game, ask the students how the game is played and what did they notice about how the objects were moved. Read the book: Energy Makes Things Moveby Kimberly Brubaker Bradley. Discuss with the students that objects, position of objects in relations to others. Day Two: Read the book Motion: Push and Pull, Fast and Slow by Darlene R. Stille. Discuss with the students how motion of an object can be done by pushing or pulling and that it can be done fast or slow. Day Three: Read the books Force Makes Things Move by Kimberly Brubaker Bradley and Push and Pull by Patricia J. Murphy. Further discuss the concept of force and push and pull. Day Four: Read the book Forces & Motion: From High-Speed Jets to Wind-up Toysby Tom DeRosa and Dr. Carolyn Reeves. Make a list of other real world items that may be involve force. Day Five: Read the book Move It!: Motion, Forces and Youby Adrienne Mason. Help the student connect to real world items that we see every day that are associated with force and motion. Lead the students to the idea of an amusement park and what objects/rides incorporate force and motion. Day Six: Read the books Roll, Slope and Slide by Michael Dahl and Roller Coasters by Marla Frazee. Have the student identify the push, pull and inclined planes within a roller coaster ride. Break up your students into groups and have them begin to discuss when they have been to an amusement park and the rides they have been on. Day Seven: To motivate the students have them watch the YouTube Video: SheiKra POV Busch Gardens Tampa B&M Dive Machine Roller Coaster On-Ridehttp://www.themeparkreview.com This will excite the students about their design activity. Discuss with them their noticings about the roller coaster ride. Then, as a whole class view and utilize the Website: Amusement Park Physics – Design a Roller Coaster http://learner.org/interactives/parkphysics/coaster/ This will allow the students to see what it takes to design a roller coaster and how important it is to place the inclined planes in the correct location to create the appropriate force, push and pull. The Design Process: Step One: Split the students up into six groups of four. Step Two: Have the students brainstorm their roller coaster design. Monitor the groups on their level of communication. Step Three: Distribute the materials needed to design a roller coaster. Monitor the groups on their level of equal distribution of work. Step Four: Circulate and discuss with the groups the ways to use the materials.(ie: how and where to cut the paper towel/toilet paper rolls) Step Five: Design a roller coaster. Monitor groups on their level of communication and hands-on work. Step Six: (Individual Assessment) Have the students complete the exit ticket. Using a paragraph format, they will have to describe their design, illustrate and describe their roller coaster prototype, tell what part of the design worked and what part of the design their group would change. Discussion Questions:
- When do we use force to move and object?
- How do we apply force to move and object?
- When you have been with your family, have you ever used force to move an object?
- What part of an amusement park uses force? Which ride do you like the most?
- What does a roller coaster designer need to consider when creating a new ride?